Railroad crossings, stake cars, Intel HD Graphics fixes and more as a yet another Train Driver update has been released. The update brings new features, improvements and bug fixes.

The update adds realistic and animated railroad crossings. Cars and people now stop and wait at railroad crossings if trains are approaching. Beside a simple warning sign there is also an animated half barrier crossing available after 1925. Note that the style of a crossing can be changed also after construction (click on the crossing). Modders are invited to create more crossing styles.

train_fever_teamCars and people are waiting at a half barrier railroad crossing.

Also, three new stake train cars have been added. Wood now must be transported in these wagons and can no longer be transported in the closed goods wagons (except the wagons in existing save games). At the same time we have implemented a discrete train car load visualization system, which again offers new possibilities for modders.

train_fever_teamWood is now transported with stake cars.

There is also good news for everyone running Train Fever on an Intel HD 4200 / 4400 / 4600 graphics card. A problem in the current drivers of these cards caused the game to freeze and the graphics driver to restart. We have implemented a workaround for this problem and we are very confident that this problem is history now.

In addition to the Polish and Czech translation, the update brings many more small fixes and improvements. Please find the complete release note here.

Development is currently running at full steam and you can expect more updates and improvements in the next weeks. Thanks again for your interest in Train Fever and best wishes!

So now this weekend is complete for someone! Very nice update and keep them coming. Train Driver is starting to evolve from beta to full release. Still some tasks to do, but you will make it. Great pace and thanks for having a great communication also with your community. That deserves applause!

Source:
TrainDriver.com