SimCity is back

More than 25 years after the first Sim City was launched,  a new and modern version finally is coming!

SimCity 2013

SimCity 2013

SimCity’s sixth major release was announced one year ago for PC and Mac by Maxis at the “game changers” event. The game will be released for PC on March 5, 2013. For Mac users Maxis is working on a download only version that will be released in March 2013. Let’s have a look at the history and see what is new in Sim City 2013.

SimCity was published in 1989, and was the first game in the SimCity series. SimCity was originally developed by game designer Will Wright. The inspiration for SimCity came from a feature of the game Raid on Bungeling Bay that allowed Wright to create his own maps during development. Wright soon found he enjoyed creating maps more than playing the actual game, and so the idea for SimCity was created. The first version of the game was developed for the Commodore 64 in 1985, but it would not be published for another four years.

It was really hard to pitch the SimCity concept, a game that could not be won or lost,  for the game publishers. Wright and Braun returned to Brøderbund to formally clear the rights to the game in 1988, when SimCity was near completion. Brøderbund executives Gary Carlston and Don Daglow saw that the title was infectious and fun, and signed Maxis to a distribution deal for both of its initial games. With that, four years after initial development, SimCity was released for the Amiga and Macintosh platforms, followed by the IBM PC and Commodore 64 later in 1989.

City specializations will influence the look, feel and personality of your city. As you invest your town’s resources in a specific industry, the look of the surrounding residential, commercial, and industrial areas will adapt and change to fit your new enterprise. Build a coal mine and watch as coal breakers and factories pop up in the industrial district. Build a casino, and watch as the surrounding houses become high-end condos, and the commercial businesses become brightly lit tourist hangouts and hotels. Plop a university and residences will transform into frat houses filled with partying Sims!

Mix and match specializations to build over a thousand different kinds of cities. Choosing to specialize your city will have lasting affects on both the city and the region level. Combining specializations is particularly advantageous. A region with both a casino to bankroll its operations, and coal deposits to provide mass power, together offer enough Simoleons and energy for the entire region, so you can focus on building Great Works and designing your ideal cities.

Earlier versions include SimCity (1989), SimCity2000 (2000), SimCity 3000, SimCity 4 and SimCity Socities.

Distrita looks forward to the launch and will have a closer look later!

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