Many things happens in the AROS world also! AROS is an open source AmigaOS and it is one of the oldest AmigaOS sources still in development. MorphOS also uses some components from AROS also, so AROS is quite essential to Amiga survival today. Now the 64bit version AROS is back on track and much more! Read on…!

AROS May 2010 Highlights

“As the days finally got warmer on northern hemisphere, the activity of both users and developers of AROS reached quite low levels in May.

Krzysztof Smiechowicz made the necessary fixes to the source code and enabled again the x86_64 build of AROS, which was not available for over three months. Right now nightly build targets for all supported architectures are available.

In May first version of a new, interesting application has been made available by Marcus Sacrow. Mapparium is an OpenStreetMap client working under AROS and MorphOS. Current functionality allows for example browsing the map and searching for location.

Closing, a new survey has been launched in order to understand how AROS is used by people and how it can become even more useful. If you have not done so, please answer the survey questions in this thread” –AROS Research Operating System

If you wonder about what Mapparium, then you can read our news article about Mapparium v0.3!

Introduction to AROS

The AROS Research Operating System is a lightweight, efficient, and flexible desktop operating system, designed to help you make the most of your computer. It’s an independent, portable and free project, aiming at being compatible with AmigaOS at the API level (like Wine, unlike UAE), while improving on it in many areas. The source code is available under an open source license, which allows anyone to freely improve upon it.



The goal of the AROS project is it to create an OS which:

  1. Is as compatible as possible with AmigaOS 3.1;
  2. Can be ported to different kinds of hardware architectures and processors, such as x86, PowerPC, Alpha, Sparc, HPPA and other;
  3. Is binary compatible on Amiga and source compatible on any other hardware;
  4. Can run as a stand-alone version which boots directly from hard disk and as an emulation which opens a window on an existing OS to develop software and run Amiga and native applications at the same time;
  5. Improves upon the functionality of AmigaOS.


Some time back in the year 1993, the situation for the Amiga looked somewhat worse than usual and some Amiga fans got together and discussed what should be done to save their beloved machine. As some saw it, an increase in acceptance was necessary, for the main reason for the missing success of the Amiga seemed clear to them: it was propagation, or rather the lack thereof. The Amiga needed a more widespread basis to make it more attractive for everyone to use and to develop for. So plans were made to reach this goal. One of the plans was to fix the bugs of the AmigaOS, another was to make it a modern operating system. These were some of the reasons that created the AOS project.

With the demise of the Amiga, at the time it seemed feasible to acquire the AmigaOS sources. Until this happened, the scope of the intended work had to be determined more precisely: Which, exactly, were the bugs? What would be the best way to fix them? What were the features a so-called modern OS had to have? And how should they be implemented for the AmigaOS?


Two years later, people were still arguing about this, and since the sources to the AmigaOS had not been obtained yet, not a single line of code had been added to them. Discussions were still continuing, often repeating previous discussion or turning into mere claims that things were, or weren’t, impossible.

In the winter of 1995, Aaron Digulla, who was fed up with this situation, posted an RFC (request for comments) to the AOS mailing list in which he asked what the minimal common ground might be. Several options were given and the conclusion was that almost everyone would like to see an open OS which was compatible with AmigaOS 3.1 (Kickstart 40.68) on which further discussions could be based, to see what was possible and what was not.

So the work on AROS began.

… and Distrita will continue covering AROS when we can. If you want to contribute!? Then please send us an email to [email protected] and a small description about yourself. Then you can help us with bringing AROS news to people.